Bobot_controller.h

#ifndef _BOBOT_CONTROLLER_H
#define _BOBOT_CONTROLLER_H


void BOBOT_CONTROL_AddBot(int clientNum);
void BOBOT_CONTROL_LoadBestBrain(int numClient,CNeuralNet* brain,char* brainName);
void BOBOT_CONTROL_SaveBestBrain(int option,int brainType);
void BOBOT_CONTROL_ResetBots(gentity_t *controller);
void BOBOT_CONTROL_ControllerThink(gentity_t *controller);
void BOBOT_CONTROL_bestBotFlagThink(gentity_t *bestBotFlag);
void BOBOT_CONTROL_CreateController();

#endif

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